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Autor Tema: Increase in time needed to fortnite items  (Leído 1125 veces)


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Increase in time needed to fortnite items
« en: 12 de Noviembre de 2018, 08:26:46 am »
The intention with this growth is to let people survive better when in Revenge. We think that at 120 HP, it must reduce the efficiency of this"death ball behavior". We found that high players had a high survivability once the Revenge Shield was at 70, so we believe that in 120 it must have only a minor impact on high-level play, while creating Revenge a much more useful tool in most skill levels.

Another change to be executed was an increase in time needed to fortnite items revive a teammate. When a Hero is killed without being implemented, they may be restored by an ally to get a limited quantity of time. This formerly took three seconds to finish, with this patch increasing to four.

The reasoning for that is as follows:Currentlywe feel it can be too hard to prevent an opponent from reviving an ally. With this increase, all characters should now have an easier time to do so.

Various dodges

Ubisoft has also made some major changes to buy fortnite materials dodge mechanisms. In For Honor, a popular method of evading your opponent's strikes is dodging. After a Hero dodges, they take some time to recuperate, which can lead to an opponent capitalizing and punishing them for this. In the past, the devs felt dodging backward was a little too overpowered so that they raised its recovery period.